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Old 10-30-2013, 09:50 PM   #1
Ghostfreak
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Join Date: Oct 2013
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Questing and the Future of MMORPGs

Big fan of Final Fantasy but I'm starting to find the main scenario quests boring and tedious. I'm level 30 and it seems that most of the quests consist of talk to this person, talk to that person, interact with an object, maybe fight 2-3 enemies, talk to someone, teleport, talk to another person...

Whats worse is you have to constantly travel across the globe to talk to this person, just to travel back 10 seconds later.

This comic really describes how I feel:

http://www.8bitgamer.com/comic/final...quest-fetcher/

Do you guys think MMOs will always take a "grind till you cap" approach? Do you think theres anyway to make questing more bearable or new for players?

Have any other MMOs done questing in a better way?.
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